Hey it’s Ngoc! Ready for the 2 nd part of my character design series focusing on Steven and a look into the model sheets done for VeN’...
Wednesday, 25 March 2015
Wednesday, 18 March 2015
Developer Journal Series 4 - Character in 3D
Hey everyone, Joe's here bringing you the 4th developer's journal, or in another word our fail record. We're looking into the ch...
Labels:
Art,
Character in 3D,
Joe Liu,
Project VeN
Friday, 13 March 2015
DEMO OUT NOW
Our tech demo is finally available to play! GET IT HERE Note: The game seems to lag on older computers and laptops. If you're e...
Labels:
demo,
Project VeN
Monday, 9 March 2015
Good Question!
Hey all! Kevin here once again! Over the past few days, we've had received a great amount of people expressing interest in pr...
Saturday, 7 March 2015
Calling on Writers!
Heyo! Kevin here, calling on writers, with an in-depth explanation on what Project VeN is all about. Demo video Project Ven ...
Saturday, 7 March 2015
Thursday, 5 March 2015
Developer Journal Series 3 - 3D Scene Setup
Hello people this is Joe Liu again. Picking up from what I left behind last time, this time I'll share the process of setting up the 3D...
Labels:
3D Scene Setup,
Art,
Joe Liu,
Project VeN
Wednesday, 4 March 2015
Developer Journal Series 2 - Character Design
Hey it's Ngoc here to talk a little bit about the design process for the characters found in Project VeN so far. First thing I dre...
Labels:
Art,
Character Design,
Ngoc Vu,
Project VeN
Tuesday, 3 March 2015
Developer Journal Series 1 - Environment/Location Design
Some concepts for the game environment. In Project VeN's prototype, the story takes place in a milk bar. Today we will be...
Labels:
Art,
Environment Design,
Joe Liu,
Project VeN
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